MUL 223 Digital Sculpting and Texture

This course will provide an introduction to the industry standard techniques involved in digital sculpting and texturing on 3d models. Students will learn how to use sculpt and paint layers to elevate the realism of computer generated objects ranging from environment props to organic characters.

Credits

3

Course Learning Outcomes

Upon successful completion of this course, the student will be able to:
1. Utilize advanced digital sculpting tools and sculpt layers within the software package
2. Produce high end texture maps from digital sculpt projects for use in game engines and other external animation programs
3. Use critical thinking to analyze anatomically correct structures and to apply that knowledge to fictional character sculpts
4. Apply and build upon learned skills from previous projects to produce an elevated end product